A stencil design in which diagonal cuts are used to imply angles and curves. It does not quite obey the rules of a segmented display, but it tries its best!
This is inspired by some text I put on the side of the Sheepslayer Mk.2, a flying dragon car piloted by Lyll "Hatch" Soretti in my game Seven Candles.
A pixel font disguised as a high-resolution one. It's a pretty effective disguise thanks to the gaps between bricks.
Another of my many doodles. Fun to make!
Finally, a design where all the diacritics blend in and look natural!
I built diamonds sized according to the Fibonacci series, then made a segmented display out of them. The design was then carved away to make the glyphs you see here. I used the members 1, 2, 3, 5, and 8. These sizes proved most feasible to work with in this sort of arrangement.
I gave the terminals a flared appearance which I think makes the glyphs look slightly Celtic. The design also makes me think of beach sand and things found on the beach - shells, pretty rocks, and so on.
A quadratic design which also kind of looks like a hedge maze viewed from overhead.
The idea here was that I had 4 quadrants with 90-degree angles in them, and I would turn or modify those quadrants so they looked like letterforms.
An experimental 25-segment display. This one is also made to produce various optical effects at different sizes.