Two fonts used in the game Naively. Only the original character sets have been included.
A compressed, squareish microfont. 4x4, monospaced, no wasted matrix.
I like how this one uses all the space it occupies. Glyphs like ijl1 fill out the words they're in rather than creating voids. Also, i looks kind of like a lit candlestick, and I like that.
Original size: 3pt (use multiples of this size for pixel perfection)
A monospaced 3x5 font used in Vidora15 and later programmable electronic displays made by AMFA Cybernetics (formerly "ATMA Robotronics").
This font is made with AMFA encoding in mind. As such, the character set is very limited and there are no glyphs which require NKRO>1 or buckybits (Alt, Ctrl, Fn, Shift, Strg, option keys, etc). The glyphs normally present at these codepoints have been reverted so that any text displayed in this font is also effectively displayed in AMFA encoding. The encoding has 48 possible glyphs (including one which doubles as both "null" and "new line") so there are 96 glyphs in this font overall.
Hope this saves you some work, Feng! :^)
Since this exact font and encoding scheme were used in other devices and software, some of which were (or had) games, I'm also tagging this with Game Recreations.
Original size: 4pt (use multiples of this size for pixel perfection)
MIV: h6.24 @ 1x / m8.35 @ 1x
my first try for making a compressed pixel font. any comment will be usefull to improve it.