Published: 9th May, 2018
Last edited: 9th May, 2018
Created: 9th May, 2018
Recreation of a font from "Proxima", a 2000 public-domain homebrew SHMUP game by Alan Obee for Game Boy Color. This font is used on the title screen and high-score screens (though the high-score version is built of tiles and looks much more detailed).
.#$!? are inventions - not present in the original font, but useful nonetheless.
Published: 7th November, 2014
Last edited: 7th November, 2014
Created: 31st October, 2014
My attempt to cross three of my passions: pixel art, shoot'em up games and typography.
What started as a full original design also became a homage to classic games with 103 characters.
Upper and lowercase are layers (see display below) and other characters are different kinds of game sprites.
Best used with no anti-alias at 60pt size.
Published: 2nd August, 2011
Last edited: 2nd August, 2011
Created: 1st August, 2011
A futuristic 7x7 font from Konami's shooter "Axelay". As soon as I saw this font I had to make a Truetype version of it.