GS Unicode is a project I'm working on so (almost) all languages get support! With 14,564 non-spacing characters, this font is finished (as of Unicode 12.1). Please tell me if some of the characters aren't working. I'll try to fix them as best as I can!
JUST A SIMPLE 3×5 PIXEL FONT. THE CAPITALS HAVE A WHITE STRIKETHROUGH.
• 2017:03:10 — FIRST RELEASE.
• 2017:12:17 — ADDED QUITE A LOT MORE LATIN CHARACTERS, BRINGING THE TOTAL AMOUNT OF CHARACTERS TO SEVEN HUNDRED AND EIGHTY-SEVEN.
• 2017:12:18 — ADDED TWO HUNDRED AND FIFTY-FOUR CYRILLIC CHARACTERS, BRINGING THE TOTAL AMOUNT OF CHARACTERS TO A THOUSAND AND FORTY-ONE.
• 2017:12:20 — ADDED FIFTY ARABIC CHARACTERS, BRINGING THE TOTAL AMOUNT OF CHARACTERS TO A THOUSAND AND NINETY-ONE.
• 2018:01:05 — UPDATED THE CYRILLIC “И” AND “Й.”
• 2018:01:06 — ADDED TWO HUNDRED AND SIXTY-SIX GREEK AND COPTIC CHARACTERS, BRAILLE AND OTHER SYMBOLS, BRINGING THE TOTAL AMOUNT OF CHARACTERS TO 1357. ALSO UPDATED THE CYRILLIC “Й.”
- Modified clone of Vespa II
STILL WORK IN PROGRESS
- New symbols in many languages
- Working to make it unicode (will update at least once a month)This is a clone of Vespa II
This font combines two simple ideas and puts them together. Braille and color theory.
I had a long time been holding on to this font (about 2 years) but decided that maybe someone out there would like it. Its complicated, in a way, but can end up being the most compressed "barcode" I have ever seen. (With the average letter taking up approximately 2 pixels when used in its "second form" but we will get into that later.
As with many of my fonts, is rooted in braille. So a knowledge in braille is neccesary. (Braille is very very easy to learn)
So heres the nuts and bolts. Lets take a 3 letter word in braille, say, "ice"
o| oo| o
o | | o
i c e
in of itself it takes three braille spots, but, what if we were to use color theory to compress it?
the first letter would be red, the second in yellow, the third in blue? You could have them occupy the same place and have no loss of information! Anywhere red overlapped the yellow, it would be orange, anywhere yellow overlapped blue it would be green! etc.
so, "Ice" could now be expressed as
The word "Ice" is conveyed in a 2x2 packet of colored pixels!
Which brings me to my font. "Rybian" (a play on words of "RedYellowBlue-ian" is a colorless way of expressing that same form.
red is a horizontal line
yellow is a circle
blue is a verticle line
so, logically, orange would be a circle with a horizontal line in it
green would be a circle with a verticle line in it
purple would be a verticle and horizontal line
Pixel-perfect remake of the bitmap font used in game engine Game Editor with a few extra symbols (really anything outside of the basic latin set) added.
Small pixel font mimicking that those 90s toy screens, or calculators
currently 2931 glyphs
Just a typeface I work on from time to time. Progress is somewhat slow but irregular.
Currently more than 2900 characters.
Comments are appreciated.
Update 1-Nov: Added Supplemental Arrows-B, Unified Canadian Aboriginal Syllabics Extended, Variation Selectors
universally usable square script of a maximum of six lines, developed as a curve-less blind-handwriting, universell nutzbare Quadratschrift aus maximal sechs Linien, entwickelt als kurvenlose Blinden-Schreibschrift, by Alexander Fakoó www.fakoo.de/quadoo